Teaching GuideTerm
Faculty of Computer Science
Guía Provisional
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Máster Universitario en Patrimonio Cultural Dixital
 Subjects
  Work Placement
   Competencies / Study results
Code Study programme competences / results
A1 CON1-Concept and historical foundation of heritage
A2 CON2-Knowledge about the dissemination and public uses of history and heritage
A3 CON3-Knowledge about legal aspects (regulations, legislation) and other instrumental documents for the protection of cultural heritage.
A4 CON4-Knowledge about digital heritage entities, modeling and management of heritage information
A5 CON5-Knowledge about the creation and management of heritage projects in the digital environment
A6 CON6-Theoretical and practical knowledge about heritage conservation
A7 CON7-Knowledge about the virtualization of cultural heritage: infographics, augmented reality, 3D visualization, geolocation, photointerpretation
A8 CON8-Knowledge of digital cartography/geographic information systems
A9 CON9-Knowledge about interactive products and apps applied to dissemination and heritage education
A10 CON10-Knowledge about cultural communication and marketing of cultural heritage
B1 HAB1-Be able to establish relationships to produce knowledge in the digital intelligence environment
B2 HAB2-Be able to apply knowledge in problem solving
B3 HAB3-Be able to establish relationships and interact with the approaches of various disciplines
B4 HAB4-Be able to identify sources of information, collect and analyze data and elaborate syntheses in relation to them
B5 HAB5-Be able to choose and present the results of all kinds of projects related to the management of digital heritage
B6 DES1-Be able to handle technological and computer tools applied to the digitization of heritage
B7 DES2-Be able to plan and manage the development along time of a heritage management project
B8 DES3-Be able to work in a team with a collaborative and interdisciplinary attitude
C2 CB2. That students know how to apply the knowledge acquired and their problem-solving ability in new or little-known environments within broader (or multidisciplinary) contexts related to their area of ??study
C3 CB3. That students are able to integrate knowledge and face the complexity of making judgements based on information that, being incomplete or limited, includes reflections on the social and ethical responsibilities linked to the application of their knowledge and judgements
C5 CB5. That students possess the learning skills that allow them to continue studying in a way that will be largely self-directed or autonomous
C6 CG1. Build, manage and disseminate digital heritage and the digital treatment of heritage in all its meanings
C7 CG2. Apply knowledge in the implementation of heritage projects in the digital environment
C8 CG3. Properly use the technological tools necessary for the acquisition, processing, management and dissemination of digital cultural heritage
C10 CG5. Work in interdisciplinary teams in market business and institutional fields of cultural management
C11 CG6. Create original content in the field of cultural heritage combining humanistic and technological knowledge
C12 CT1. Adapt the use and transfer of knowledge to new situations derived from technological change.
C13 CT2. Actively face the resolution of problems in the social and market environment.
C14 CT3. Acquire an ethical commitment to the various forms of communication in digital environments.
C15 CT4. Comprender los valores de la igualdad, sostenibilidad ambiental y el derecho al acceso equitativo a los recursos tecnológicos en el cuidado del patrimonio cultural digital.
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