Teaching GuideTerm
Higher Polytechnic University College
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Máster Universitario en Deseño, Desenvolvemento e Comercialización de Videoxogos
 Subjects
  Strategic Marketing of Video Games
   Planning
Methodologies / tests Competencies Ordinary class hours Student’s personal work hours Total hours
Supervised projects A1 A2 B1 B2 B3 B4 B5 B9 C1 C2 C3 C4 C5 C7 C8 C9 C10 20 50 70
Multiple-choice questions A1 A2 B1 B2 B3 B4 B5 B9 C1 C2 C3 C4 C5 C7 C8 C9 C10 1 13 14
Events academic / information A1 A2 B1 B2 B3 B4 B5 B9 C1 C2 C3 C4 C5 C7 C8 C9 C10 4 0 4
Guest lecture / keynote speech A2 A1 B1 B2 B3 B4 B5 B9 C1 C2 C3 C4 C5 C7 C8 C9 C10 15 45 60
 
Personalized attention 2 0 2
 
(*)The information in the planning table is for guidance only and does not take into account the heterogeneity of the students.
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