Teaching GuideTerm Higher Polytechnic University College |
Máster Universitario en Deseño, Desenvolvemento e Comercialización de Videoxogos |
Subjects |
3D Modeling and Animation for Video Games I |
Planning |
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Identifying Data | 2020/21 | |||||||||||||
Subject | 3D Modeling and Animation for Video Games I | Code | 730529006 | |||||||||||
Study programme |
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Descriptors | Cycle | Period | Year | Type | Credits | |||||||||
Official Master's Degree | 1st four-month period |
First | Optional | 6 | ||||||||||
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Methodologies / tests | Competencies / Results | Teaching hours (in-person & virtual) | Student’s personal work hours | Total hours |
Problem solving | A16 A17 B1 B2 B3 B4 B5 B7 B8 B10 B11 C2 C3 C4 C5 C6 C7 C8 | 17 | 0 | 17 |
Supervised projects | A16 A17 B1 B2 B3 B4 B5 B7 B8 B10 B11 C2 C3 C4 C5 C6 C7 C8 | 1 | 104 | 105 |
Oral presentation | A16 A17 B1 B2 B3 B4 B5 B7 B8 B10 B11 C2 C3 C4 C5 C6 C7 C8 | 1 | 4 | 5 |
Guest lecture / keynote speech | A16 A17 B1 B2 B3 B4 B5 B7 B8 B10 B11 C3 C4 C5 C6 C7 C8 | 22 | 0 | 22 |
Personalized attention | 1 | 0 | 1 | |
(*)The information in the planning table is for guidance only and does not take into account the heterogeneity of the students. |
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