Teaching GuideTerm Higher Polytechnic University College |
Máster Universitario en Deseño, Desenvolvemento e Comercialización de Videoxogos |
Subjects |
Concept Art I. Characters |
Learning aims |
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Identifying Data | 2021/22 | |||||||||||||
Subject | Concept Art I. Characters | Code | 730529007 | |||||||||||
Study programme |
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Descriptors | Cycle | Period | Year | Type | Credits | |||||||||
Official Master's Degree | 1st four-month period |
First | Optional | 3 | ||||||||||
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Learning outcomes | Study programme competences / results | ||
Entender o "pipeline" (proceso de traballo e convención de nomenclatura) e a metodoloxía de traballo no ámbito profesional do concept art aplicado os videoxogos. | AJ18 |
BJ1 BJ2 BJ3 BJ5 |
CJ2 |
O alumno aprenderá a conceptualizar de maneira visual os personaxes dun videoxogo. | AJ19 |
BJ1 BJ2 BJ3 BJ4 BJ11 |
CJ1 CJ4 CJ6 CJ8 |
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