Teaching GuideTerm Faculty of Communication Studies |
Grao en Creación Dixital, Animación e Videoxogos |
Subjects |
Computer Graphics |
Contents |
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Identifying Data | 2022/23 | |||||||||||||
Subject | Computer Graphics | Code | 616G02031 | |||||||||||
Study programme |
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Descriptors | Cycle | Period | Year | Type | Credits | |||||||||
Graduate | 2nd four-month period |
First | Basic training | 6 | ||||||||||
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Topic | Sub-topic |
APIs gráficos | OpenGL e DirectX |
Pipeline Gráfico | Pipeline conceptual Gráficos GPU: Componentes e pipeline gráfico |
Ferramentas | Texturas Transformacións Filtrado Antialiasing |
Modelos de iluminación | Luz Materiales y texturas Modelos de iluminación globales y locales |
Shaders | Shaders |
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