Teaching GuideTerm Faculty of Communication Studies |
Grao en Creación Dixital, Animación e Videoxogos |
Subjects |
Computer Graphics |
Sources of information |
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Identifying Data | 2022/23 | |||||||||||||
Subject | Computer Graphics | Code | 616G02031 | |||||||||||
Study programme |
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Descriptors | Cycle | Period | Year | Type | Credits | |||||||||
Graduate | 2nd four-month period |
First | Basic training | 6 | ||||||||||
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Basic |
Sellers, Graham; Wright, Richard S.: Haemel, NIcholas (2016). OpenGL SuperBible 7th Edition. Addision Wesley |
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Complementary |
Gregory, Jason (2014). Game Engine Architecture. CRC Press McShaffy, MIke; Graham David (2013). Game Coding Complete. Cengage Learning |
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