Teaching GuideTerm Faculty of Communication Studies |
Grao en Creación Dixital, Animación e Videoxogos |
Subjects |
Pricing and Distribution of Animation and Video Games |
Planning |
Identifying Data | 2022/23 | |||||||||||||
Subject | Pricing and Distribution of Animation and Video Games | Code | 616G02045 | |||||||||||
Study programme |
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Descriptors | Cycle | Period | Year | Type | Credits | |||||||||
Graduate | 1st four-month period |
Fourth | Optional | 4.5 | ||||||||||
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Methodologies / tests | Competencies / Results | Teaching hours (in-person & virtual) | Student’s personal work hours | Total hours |
Supervised projects | A18 A32 A33 B2 B3 B4 B5 B6 B11 B12 B13 C1 C3 C7 C9 | 19.5 | 48.75 | 68.25 |
Multiple-choice questions | A32 A33 B13 C4 C5 | 1 | 13 | 14 |
Events academic / information | B3 C8 | 2.5 | 0 | 2.5 |
Oral presentation | B2 B3 B4 B6 B11 C1 C3 C9 | 0.5 | 1.25 | 1.75 |
Guest lecture / keynote speech | A32 B9 B11 C5 C6 C8 | 6 | 18 | 24 |
Personalized attention | 2 | 0 | 2 | |
(*)The information in the planning table is for guidance only and does not take into account the heterogeneity of the students. |
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