Teaching GuideTerm Faculty of Communication Studies |
Grao en Creación Dixital, Animación e Videoxogos |
Subjects |
Legal Framework for Animation and Videogames |
Planning |
Identifying Data | 2022/23 | |||||||||||||
Subject | Legal Framework for Animation and Videogames | Code | 616G02047 | |||||||||||
Study programme |
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Descriptors | Cycle | Period | Year | Type | Credits | |||||||||
Graduate | 2nd four-month period |
Fourth | Optional | 4.5 | ||||||||||
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Methodologies / tests | Competencies / Results | Teaching hours (in-person & virtual) | Student’s personal work hours | Total hours |
Supervised projects | A1 B2 B3 | 18 | 18 | 36 |
Seminar | A1 A20 B3 | 3.5 | 0 | 3.5 |
Objective test | A1 | 3 | 0 | 3 |
Directed discussion | B2 | 18 | 18 | 36 |
Guest lecture / keynote speech | A1 A20 | 17 | 17 | 34 |
Personalized attention | 0 | 0 | 0 | |
(*)The information in the planning table is for guidance only and does not take into account the heterogeneity of the students. |
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