Teaching GuideTerm Faculty of Communication Studies |
Grao en Creación Dixital, Animación e Videoxogos |
Subjects |
Professional English |
Contents |
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Identifying Data | 2022/23 | |||||||||||||
Subject | Professional English | Code | 616G02048 | |||||||||||
Study programme |
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Descriptors | Cycle | Period | Year | Type | Credits | |||||||||
Graduate | 1st four-month period |
Fourth | Obligatory | 6 | ||||||||||
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Topic | Sub-topic |
Overview of the animation and video game industry | Jobs and roles Business tools applied to the industry: SWOT Analysis, Business Model Canvas, etc... |
Communication | Business emails Communicating your designs Storytelling Writing GDD |
Game design basics | The role of the game designer The structure of games Designing a game |
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