Teaching GuideTerm
Faculty of Communication Studies
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Grao en Creación Dixital, Animación e Videoxogos
 Subjects
  History of Animation and Video Games
   Planning
Methodologies / tests Competencies Ordinary class hours Student’s personal work hours Total hours
Guest lecture / keynote speech A2 B3 B4 B11 C4 C5 C6 C8 25 0 25
Supervised projects A2 B2 B3 B5 B11 C3 C7 C8 C9 24 0 24
Short answer questions A2 C1 C9 1 92 93
Oral presentation B2 B3 B4 C1 1 6 7
 
Personalized attention 1 0 1
 
(*)The information in the planning table is for guidance only and does not take into account the heterogeneity of the students.
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