Teaching GuideTerm Faculty of Communication Studies |
Grao en Creación Dixital, Animación e Videoxogos |
Subjects |
History of Animation and Video Games |
Planning |
Identifying Data | 2019/20 | |||||||||||||
Subject | History of Animation and Video Games | Code | 616G02003 | |||||||||||
Study programme |
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Descriptors | Cycle | Period | Year | Type | Credits | |||||||||
Graduate | 1st four-month period |
First | Basic training | 6 | ||||||||||
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Methodologies / tests | Competencies / Results | Teaching hours (in-person & virtual) | Student’s personal work hours | Total hours |
Guest lecture / keynote speech | A2 B3 B4 B11 C4 C5 C6 C8 | 22 | 39 | 61 |
Supervised projects | A2 B2 B3 B5 B11 C3 C7 C8 C9 | 22 | 60 | 82 |
Oral presentation | B2 B3 B4 C1 | 3 | 0 | 3 |
Multiple-choice questions | B5 C1 | 2 | 0 | 2 |
Personalized attention | 2 | 0 | 2 | |
(*)The information in the planning table is for guidance only and does not take into account the heterogeneity of the students. |
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