Teaching GuideTerm
Faculty of Communication Studies
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Grao en Creación Dixital, Animación e Videoxogos
 Subjects
  Environment Drawing and Concept Art
   Learning aims
Learning outcomes Study programme competences
The learner will be able to analyze and interpret forms, aspects and movements from the real world or conceptual art to digitally recreate the visual elements of an animation or video game. A7
B1
B3
B8
B9
B10
C1
C8
The learner will design an environment with all its elements, both in sketch, color, texture and shading so that it is feasible for its adaptation to 3D. A6
B2
B4
B5
B6
B7
B11
B12
B13
C3
C4
C6
C7
C9
The learner will design animated characters with defined personality and behavior based on a story. A8
B2
B4
B5
B6
B7
B11
B12
B13
C3
C4
C6
C7
C9
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