Guía DocenteCurso Facultade de Ciencias da Comunicación |
Grao en Creación Dixital, Animación e Videoxogos |
Asignaturas |
Animación 1 |
Fontes de información |
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Datos Identificativos | 2024/25 | |||||||||||||
Asignatura | Animación 1 | Código | 616G02018 | |||||||||||
Titulación |
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Descriptores | Ciclo | Período | Curso | Tipo | Créditos | |||||||||
Grao | 2º cuadrimestre |
Primeiro | Obrigatoria | 6 | ||||||||||
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Bibliografía básica |
Richard Williams (2012). The Animator's Survival Kit: A Manual of Methods, Principles and Formulas for Classical, Computer, Games, Stop Motion and Internet Animators. Faber and Faber Frank Thomas & Ollie Johnston (1997). Illusion Of Life: Disney Animation. Hyperion John Halas & Harold Whitaker (2009). Timing for Animation. CRC Press Preston Blair (1994). Cartoon Animation. Walter Foster Publishing Isaac Victor Kerlow (2009). The Art of 3-D Computer Animation and Imaging. John Wiley & Sons Ltd Andrew Selby (2013). La animación. Blume Tina O'Hailey (2013). Rig it right! Maya animation rigging concepts. Routledge |
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Bibliografía complementaria |
Chris Webster (2005). The Mechanics of Motion . Focal Press Angie Jones, Jamie Oliff (2006). Thinking Animation: Bridging the Gap Between 2D and CG. Course Technology PTR Wayne Gilbert (2014). Simplified Drawing for Planning Animation. Anamie Entertainment Ltd Lee Montgomery (2012). Tradigital Maya: A CG Animator's Guide to Applying the Classical Principles of Animation. Routledge Andy Wyatt (2010). The Complete Digital Animation Course: Principles, Practice, and Techniques: A Practical Guide for Aspiring Animators. Barron's Educational Series Tony White (2012). Animator's notebook. Focal Press Walt Stanchfield (2009). Drawn to Life: 20 Golden Years of Disney Master Classes, Vols. 1-2. Routledge Tony White (2006). Animation from Pencils to Pixels: Classical Techniques for the Digital Animator. Focal Press Stephen Cavalier (2011). The World History of Animation. University of California Press Jaume Durán Castells (2008). Guía para ver y analizar: Toy Story. John Lasseter (1995). Naullibres Catherine Winder & Zahra Dowlatabadi (2011). Producing Animation. Routledge John Lasseter (1987). Principles of traditional animation. applied to 3D computer animation. In Proceedings of the 14th annual conference on Computer graphics and interactive techniques (SIGGRAPH '87). ACM |
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