Teaching GuideTerm
Faculty of Communication Studies
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Grao en Creación Dixital, Animación e Videoxogos
 Subjects
  Video Game Programming
   Planning
Methodologies / tests Competencies Ordinary class hours Student’s personal work hours Total hours
Guest lecture / keynote speech A10 A12 A25 8 8 16
Laboratory practice A26 B5 B6 B7 B8 B10 B11 B12 B13 C3 C4 C6 C7 C9 28 56 84
Supervised projects A10 A12 A25 B1 B2 B4 B5 B6 B7 B8 B10 B11 C1 C8 7 35 42
Mixed objective/subjective test B1 B5 B6 C1 2 0 2
 
Personalized attention 6 0 6
 
(*)The information in the planning table is for guidance only and does not take into account the heterogeneity of the students.
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