Teaching GuideTerm
Faculty of Economics and Business
  Home | galego | castellano | english | A A |  
Grao en Economía
 Subjects
  European Industrial Organisation
   Contents
Topic Sub-topic
CHAPTER 1: INTRODUCTION TO GAME THEORY • The problem of interdependence between decision-making agents, and the conditional optimization decision.
• Non-cooperative versus cooperative games
• Types of non-cooperative games according to the nature of the interaction (static, dynamic or repeated), as well as the information available (perfect/imperfect or complete/incomplete).
• Formal definition and representation of a game in normal and extensive form.
CHAPTER 2: NASH EQUILIBRIUM FOR NON-COOPERATIVE GAMES



• Best response correspondence. Dominant strategies.
• The Nash equilibrium. Existence of Nash equilibrium. Interpretation and efficiency: the prisoner's dilemma. Other resolution concepts: the maximim.
• Representative examples.
• Equilibria with continuous functions of best response.
• Oligopolies with complete information in action: Cournot; Bertrand.
CHAPTER 3: GAMES IN STAGES. LEADERSHIP AND STRATEGIC ADVANTAGES FOR ENTRY.


• Definition of extensive games with perfect or imperfect information.
• Subgame perfect equilibrium. Backward induction and credible threats. Refinements of the Nash equilibrium.
• Leadership in oligopolies: Stackelbert in quantities and prices.
• Other models of leadership: reinterpretation in terms of capacity and strategic advantages of established companies.
• Barriers to entry and entry deterrence. The limit price strategy.
CHAPTER 4: PRODUCT DIFFERENTIATION IN STATIC AND DYNAMIC GAMES • Horizontal differentiation. Hotteling's model.
• Vertical differentiation.
• Advertising and related marketing strategies. Packaging of products and services.
CHAPTER 5: EQUILIBRIUM IN GAMES WITH INCOMPLETE INFORMATION • Introduction and examples.
• Characterization of a Bayesian game. Bayesian equilibrium.
• Oligopolies with incomplete information in action: Cournot and Bertrand.
CHAPTER 6: REPEATED GAMES • Basic concepts and examples.
• Paradoxes in unique equilibrium games with a finite and certain horizon: prisoners' dilemma and warehouse chain.
• Games with an infinite or uncertain horizon: trigger and retaliation strategies.
• Multiple equilibria and Folk theorem.
CHAPTER 7: CARTELS AND COLLUSION IN OLIGOPOLIES • Collusion in oligopolies: solutions in quantities and prices, and perfect Pareto equilibria.
• Information mechanisms and collusion between oligopolists: discussion of stability.
• Different penalty strategies and credibility strategies.
• On cartels and the possibilities of antitrust policy.
CHAPTER 8: MONOPOLY AND ECONOMIC EFFICIENCY: TRIGGERS OF INTERVENTION • Monopoly regulation: Flexible regulation in the EU. The new competition tool (NCT) in the EU. Underlying theories of damage (harm).
• Intervention activators. Casuistries and indicators.
CHAPTER 9: NETWORK ECONOMIES AND DIGITAL PLATFORMSS • Networks and platforms. Scale and network effects.
• Monopolistic competition in platform economies.
• Multihoming vs. Singlehoming.
CHAPTER 10: INTELLECTUAL PROPERTY • Copyrights. Patents. Trademarks.
• Intellectual property: international character.
Universidade da Coruña - Rúa Maestranza 9, 15001 A Coruña - Tel. +34 981 16 70 00  Soporte Guías Docentes