Datos Identificativos | 2019/20 | |||||||||||||
Asignatura | Modelaxe 1 | Código | 616G02015 | |||||||||||
Titulación |
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Descriptores | Ciclo | Período | Curso | Tipo | Créditos | |||||||||
Grao | 1º cuadrimestre |
Primeiro | Obrigatoria | 6 | ||||||||||
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Bibliografía básica |
William Vaughan (2011). Digital Modeling. New Riders William Vaughan (2018). The Pushing Points Topology Workbook: Volume 01. CreateSpace Independent Publishing Platform |
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Bibliografía complementaria |
Mike de la Flor, Bridgette Mogeon (2010). Digital Sculpting with Mudbox: Essential Tools and Techniques for Artists. Focal Press 3DTotal Publishing (2017). Beginner's Guide to Sculpting Characters in Clay. 3DTotal Publishing Isaac V. Kerlow (2004). The Art of 3D Computer Animation and Effects. John Wiley & Sons, Inc. Jeremy Cantor, Pepe Valencia (2004). Inspired 3D Short Film Production. Thomson Course Technology Alberto Rodriguez (2010). Proyectos de Animación 3D. Anaya Multimedia Danan Thilakanathan (2016). 3D Modeling For Beginners: Learn everything you need to know about 3D Modeling!. CreateSpace Independent Publishing Platform Raúl Rocha, Carlos Sastre, José Manuel Pequeño, Daniel López (2019). Diseño y Creación de Personajes. Parramon |
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