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Identifying Data 2021/22
Subject (*) Level and Gameplay Design Code 616G02037
Study programme
Grao en Creación Dixital, Animación e Videoxogos
Descriptors Cycle Period Year Type Credits
Graduate 1st four-month period
Third Obligatory 6
Language
Spanish
Galician
Teaching method Face-to-face
Prerequisites
Department Enxeñaría Civil
Socioloxía e Ciencias da Comunicación
Coordinador
Seoane Nolasco, Antonio José
E-mail
antonio.seoane@udc.es
Lecturers
Seoane Nolasco, Antonio José
E-mail
antonio.seoane@udc.es
Web
General description O obxectivo desta materia é que os alumnos aprendan os conceptos básicos de deseño dun xogo, así como a crear unha experiencia lúdica para un videoxogo. Os alumnos aprenderán a deseñar a xogabilidade combinando distintas mecánicas e regras de xogo e integrándoas nos espazos ou niveis de xogo. Tamén coñecerán distintas técnicas para manter a motivación e interese do xogador.
Contingency plan 1. Modifications to the contents 2. Methodologies *Teaching methodologies that are maintained *Teaching methodologies that are modified 3. Mechanisms for personalized attention to students 4. Modifications in the evaluation *Evaluation observations: 5. Modifications to the bibliography or webgraphy
(*)The teaching guide is the document in which the URV publishes the information about all its courses. It is a public document and cannot be modified. Only in exceptional cases can it be revised by the competent agent or duly revised so that it is in line with current legislation.