Datos Identificativos | 2021/22 | |||||||||||||
Asignatura | Modelaxe e Animación 3D para Videoxogos I | Código | 730529006 | |||||||||||
Titulación |
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Descriptores | Ciclo | Período | Curso | Tipo | Créditos | |||||||||
Mestrado Oficial | 1º cuadrimestre |
Primeiro | Optativa | 6 | ||||||||||
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Bibliografía básica |
GDC YouTube Channel (). GDC YouTube Channel. https://www.youtube.com/channel/UC0JB7TSe49lg56u6qH8y_MQ Gamasutra (). Gamasutra. https://www.gamasutra.com/ Isaac V. Kerlow (2009). The Art of 3D Computer Animation and Effects, 4th edition. Wiley Jeremy Birn (2013). Digital Lighting and Rendering, 3rd revised edition. New Riders Owen Demers (2001). Digital Texturing and Painting. New Riders Tomas Akenine-Möller, Eric Haines, Naty Hoffman (2018). Real-Time Rendering, 4th edition. A K Peters / CRC Press |
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Bibliografía complementaria | |
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