Datos Identificativos | 2024/25 | |||||||||||||
Asignatura | Desenvolvemento de Niveis e Programación Visual | Código | 730529024 | |||||||||||
Titulación |
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Descriptores | Ciclo | Período | Curso | Tipo | Créditos | |||||||||
Mestrado Oficial | 1º cuadrimestre |
Segundo | Obrigatoria | 6 | ||||||||||
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Bibliografía básica |
Nicola Valcasara (2015). Unreal Engine Game Development Blueprints. Packt Publishing Alireza Tavakkoli (2015). Game Development and Simulation with Unreal Technology. Routledge Satheesh PV (2016). Unreal Engine 4 Game Development Essentials. Packt Publishing Marcos Romero and Brenden Sewell (2022). Blueprints Visual Scripting for Unreal Engine 5. Packt Publishing (2022). Unreal Engine 5 Documentation. https://docs.unrealengine.com/en-us/ Stuart Butler and Tom Oliver (2024). Game Development Patterns with Unreal Engine 5. Packt Publishing |
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Bibliografía complementaria | |
Recursos online: -Unreal Online Learning. https://www.unrealengine.com/en-US/academy -Unreal Engine Youtube Channel. https://www.youtube.com/user/UnrealDevelopmentKit -Unreal Engine Documentation. https://docs.unrealengine.com/en-US/index.html -Unreal Engine Educator Resources. https://www.unrealengine.com/en-US/educators/resources |