Datos Identificativos | 2024/25 | |||||||||||||
Asignatura | Desenvolvemento de Interfaces e Experiencia de Usuario | Código | 730529027 | |||||||||||
Titulación |
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Descriptores | Ciclo | Período | Curso | Tipo | Créditos | |||||||||
Mestrado Oficial | 1º cuadrimestre |
Segundo | Obrigatoria | 3 | ||||||||||
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Bibliografía básica |
Muhammad A Moniem (2016). Mastering Unreal Engine 4.X. Packt Publishing Benjamin Colin Carnall (2016). Unreal Engine 4 by Example. Packt Publishing Nicola Valcasara (2015). Unreal Engine Game Development Blueprints. Packt Publishing Alireza Tavakkoli (2015). Game Development and Simulation with Unreal Technology. Routledge Marcos Romero and Brenden Sewell (2022). Blueprints Visual Scripting for Unreal Engine 5. Packt Publishing (2022). Unreal Engine 5 Documentation. https://docs.unrealengine.com/en-us/ Jon Yablonski (2024). Laws of UX. O'Reilly Media |
Recursos online: -Unreal Online Learning. https://www.unrealengine.com/en-US/academy -Unreal Engine Youtube Channel. https://www.youtube.com/user/UnrealDevelopmentKit -Unreal Engine Documentation. https://docs.unrealengine.com/en-US/index.html -Unreal Engine Educator Resources. https://www.unrealengine.com/en-US/educators/resources |
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Bibliografía complementaria | |
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