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Identifying Data 2021/22
Subject (*) Animation and Videogames Industry Code 616G02009
Study programme
Grao en Creación Dixital, Animación e Videoxogos
Descriptors Cycle Period Year Type Credits
Graduate 1st four-month period
Third Obligatory 6
Language
Spanish
Teaching method Hybrid
Prerequisites
Department Socioloxía e Ciencias da Comunicación
Coordinador
Diaz Gonzalez, Maria Jesus
E-mail
m.j.diaz@udc.es
Lecturers
Diaz Gonzalez, Maria Jesus
E-mail
m.j.diaz@udc.es
Web
General description A materia ten como obxectivo un achegamento ao sector da animación e do videoxogo desde unha perspectiva económica e industrial. Os contidos de animación e os videoxogos xéranse nun contexto industrial e, para o seu estudo, convén unha visión integradora, xa que poden considerarse ao mesmo tempo unha forma de expresión artística, unha actividade industrial suxeita a leis comerciais e un medio de difusión de ideas con impacto cultural e social.
Contingency plan 1. Modifications to the contents 2. Methodologies *Teaching methodologies that are maintained *Teaching methodologies that are modified 3. Mechanisms for personalized attention to students 4. Modifications in the evaluation *Evaluation observations: 5. Modifications to the bibliography or webgraphy
(*)The teaching guide is the document in which the URV publishes the information about all its courses. It is a public document and cannot be modified. Only in exceptional cases can it be revised by the competent agent or duly revised so that it is in line with current legislation.