Identifying Data 2023/24
Subject (*) Digital Management of Archaeological Heritage Code 614552008
Study programme
Máster Universitario en Patrimonio Cultural Dixital
Descriptors Cycle Period Year Type Credits
Official Master's Degree 2nd four-month period
First Optional 5
Language
Spanish
Teaching method Face-to-face
Prerequisites
Department Física e Ciencias da Terra
Coordinador
Grandal D`Anglade, Aurora
E-mail
aurora.grandal@udc.es
Lecturers
Blanco Calvo, Luis Alejandro
Grandal D`Anglade, Aurora
E-mail
alejandro.blancoc@udc.es
aurora.grandal@udc.es
Web
General description No ámbito do patrimonio arqueolóxico, a dixitalización cumpre un papel comunicativo, educativo e, tamén, promocional con respecto ao acervo patrimonial. O uso da fotografía dixital, os tratamentos 3D de lugares e objectos arqueolóxicos ou paleontolóxicos e elementos etnográficos, as reconstrucións virtuais ou o emprego adecuado dos sistemas audiovisuais e de virtualización son algúns dos elementos para presentar e cos que traballar nesta materia.

Study programme competencies
Code Study programme competences
A7 CON7-Knowledge about the virtualization of cultural heritage: infographics, augmented reality, 3D visualization, geolocation, photointerpretation
A8 CON8-Knowledge of digital cartography/geographic information systems
A12 CON12-Knowledge about digital tools for organization and management of archeological heritage
B1 HAB1-Be able to establish relationships to produce knowledge in the digital intelligence environment
B4 HAB4-Be able to identify sources of information, collect and analyze data and elaborate syntheses in relation to them
B6 DES1-Be able to handle technological and computer tools applied to the digitization of heritage
C2 CB2. That students know how to apply the knowledge acquired and their problem-solving ability in new or little-known environments within broader (or multidisciplinary) contexts related to their area of ??study
C3 CB3. That students are able to integrate knowledge and face the complexity of making judgements based on information that, being incomplete or limited, includes reflections on the social and ethical responsibilities linked to the application of their knowledge and judgements
C5 CB5. That students possess the learning skills that allow them to continue studying in a way that will be largely self-directed or autonomous
C6 CG1. Build, manage and disseminate digital heritage and the digital treatment of heritage in all its meanings
C7 CG2. Apply knowledge in the implementation of heritage projects in the digital environment
C8 CG3. Properly use the technological tools necessary for the acquisition, processing, management and dissemination of digital cultural heritage
C10 CG5. Work in interdisciplinary teams in market business and institutional fields of cultural management
C11 CG6. Create original content in the field of cultural heritage combining humanistic and technological knowledge
C12 CT1. Adapt the use and transfer of knowledge to new situations derived from technological change.
C14 CT3. Acquire an ethical commitment to the various forms of communication in digital environments.
C15 CT4. Comprender los valores de la igualdad, sostenibilidad ambiental y el derecho al acceso equitativo a los recursos tecnológicos en el cuidado del patrimonio cultural digital.

Learning aims
Learning outcomes Study programme competences
To learn about digital tools for the organization and management of archaeological heritage and virtualization methods. AJ7
AJ8
AJ12
To acquire knowledge about the importance of preservation and dissemination of archaeological heritage. CJ3
CJ6
CJ8
CJ14
CJ15
To be able to develop a project of digitization of archaeological heritage from various sources. BJ1
BJ4
BJ6
To understand the importance and use of multidisciplinary collaboration for the dissemination of archaeological heritage managed with digital tools. CJ2
CJ5
CJ7
CJ10
CJ11
CJ12

Contents
Topic Sub-topic
1. Introduction Archaeological and paleontological heritage. Industrial heritage. Ethnographic heritage. Elements and characteristics.
2. Digitization in the field of archaeological heritage. Digitization of archaeological and ethnographic objects and evidences. Digitization of archaeological sites.
3. Use of analytical and digital photography.
Photography of archaeological evidence. Orientation and views. Aerial photography. Optical microscope and SEM photography. Two-dimensional image processing.
4. 3D treatments of archaeological or artistic sites and objects and ethnographic elements. Graphic design of the digital images (Photoshop and GIMP). 3D modeling (Blender).
5. Virtual reconstructions. Surface digitization methods: photogrammetry, light scanners and mechanical digitization.
Tomography-based digitization methods: destructive (physical-optical, FIB) and non-destructive methods (CTs, MRI, optical).
6. Use of audiovisual and virtualization systems. Vídeo-audio applications for management of digital resources.
Augmented reality (AR), virtual (VR) and mixted (MR).
Game engines.

Planning
Methodologies / tests Competencies Ordinary class hours Student’s personal work hours Total hours
Introductory activities A7 A8 A12 4 8 12
Document analysis B4 C2 C3 C12 C14 8 16 24
Laboratory practice B1 B6 C6 C8 C11 15 30 45
Field trip C8 4 4 8
Research (Research project) B4 B6 C5 C7 C10 C11 C15 3 30 33
 
Personalized attention 3 0 3
 
(*)The information in the planning table is for guidance only and does not take into account the heterogeneity of the students.

Methodologies
Methodologies Description
Introductory activities Review of archaeological heritage elements susceptible to digitization.
Document analysis Analysis of some sites and their material culture, and the digitization methodologies applied in each case.
Laboratory practice Handling of archaeological objects and sites, digitization planning and first steps in obtaining digitized data.
Field trip Obtaining data from archaeological objects / sites for the realization of the project.
Research (Research project) Carrying out the digitization of the selected object/site, elaboration of a project and its exposition.

Personalized attention
Methodologies
Research (Research project)
Description
The student will be guided in the initial stages of the project and throughout its duration in an individualised manner

Assessment
Methodologies Competencies Description Qualification
Research (Research project) B4 B6 C5 C7 C10 C11 C15 realización do traballo,cualidade do resultado, grao de implicación no proceso, aplicación dunha perspectiva de conservación, divulgación e xestión. 70
Field trip C8 Asistencia e participación activa 5
Introductory activities A7 A8 A12 Asistencia e participación activa 5
Laboratory practice B1 B6 C6 C8 C11 Asistencia e realización satisfactoria do traballo 15
Document analysis B4 C2 C3 C12 C14 Asistencia e participación activa 5
 
Assessment comments



















To pass the course it will be
necessary to obtain at least 50% of the qualification corresponding to each of
the methodologies. The final grade will be the weighted average according to
the percentages of each methodology.



 



In the case of fraudulent performance
of the tests or evaluation activities, the current regulations of the UDC will
be applied.



 



Students with academic dispensation
will do the work and assignments individually, with deliveries on the dates set
by the teacher, and will have personalized attention in the tutoring schedule,
to clarify doubts about the work and also about the theoretical and practical
framework of the subject.








Sources of information
Basic

- Eiroa, J.J., Bachiller, J.A., Castro Tamos, L. (1999) Nociones de tecnología y tipología en prehistoria. Barcelonas: Ariel.

- Madrigal, A. (2013). Desenterrar el pasado. Introducción al Patrimonio Arqueológico. Madrid: Ministerio de Educación, Cultura y Deporte.

- Muñoz ibáñez, F.J., San Nicolás Pedraz, M.P. 2010. La cultura material como fuente esencial de conocimiento en Arqueología. Ed. UNED.

- Remondino, F. y Campana, E. (2014). 3D modeling in archaeology and cultural heritage. Theory and best practices. BAR International Series 2598. Oxford: Archaeopress.

- VV AA. (2018) Digital Heritage. Progress in Cultural Heritage: Documentation, Preservation, and Protection. 7th International Conference, EuroMed 2018, Nicosia, Cyprus, October 29 – November 3, 2018, Proceedings, I y II. En: Lecture Notes in Computer Science (Springer), vols. 11196 y 11197.

Complementary


Recommendations
Subjects that it is recommended to have taken before

Subjects that are recommended to be taken simultaneously

Subjects that continue the syllabus

Other comments

The use of student's photographic camera and a previous basic expertise on photography is highly recommended.


In this subject the gender perspective will be incorporated (non-sexist language will be used, bibliography of authors of both sexes will be used, the intervention of male and female students in class will be encouraged...).

We will work to identify prejudices and sexist attitudes and will influence the environment to modify them and promote values of respect and equality.

We will try to detect situations of gender discrimination and, if there are any, we will propose actions and measures to correct them.


(*)The teaching guide is the document in which the URV publishes the information about all its courses. It is a public document and cannot be modified. Only in exceptional cases can it be revised by the competent agent or duly revised so that it is in line with current legislation.