Bibliografía básica GDC YouTube Channel (). GDC YouTube Channel. https://www.youtube.com/channel/UC0JB7TSe49lg56u6qH8y_MQ
Gamasutra (). Gamasutra. https://www.gamasutra.com/
Isaac V. Kerlow (2009). The Art of 3D Computer Animation and Effects, 4th edition. Wiley
Jeremy Birn (2013). Digital Lighting and Rendering, 3rd revised edition. New Riders
Owen Demers (2001). Digital Texturing and Painting. New Riders
Tomas Akenine-Möller, Eric Haines, Naty Hoffman (2018). Real-Time Rendering, 4th edition. A K Peters / CRC Press

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