Teaching GuideTerm Higher Polytechnic University College |
Máster Universitario en Deseño, Desenvolvemento e Comercialización de Videoxogos |
Subjects |
Computer Graphics Fundamentals |
Sources of information |
Identifying Data | 2020/21 | |||||||||||||
Subject | Computer Graphics Fundamentals | Code | 730529004 | |||||||||||
Study programme |
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Descriptors | Cycle | Period | Year | Type | Credits | |||||||||
Official Master's Degree | 1st four-month period |
First | Obligatory | 3 | ||||||||||
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Basic |
Hughes, J. F., & Foley (2014). COMPUTER GRAPHICS: PRINCIPLES AND PRACTICE. Pearson Education Watt, A. (2000). 3D COMPUTER GRAPHICS, 3RD EDITION. Addison-Wesley Parent, R. (2012). COMPUTER ANIMATION. ALGORITHMS AND TECHNIQUES. Morgan Kaufmann Cohen, M. F. & Wallace, J. R. (2012). RADIOSITY AND REALISTIC IMAGE SYNTHESIS. Academic Professional Press Birn, J. (2006). TÉCNICAS DE ILUMINACIÓN Y RENDER. Anaya Multimedia Sellers, G.; Wright, R.S.; Haemel, N. (2016). OpenGl SuperBible 7th Edition Comprehensive Tutorial and Reference. Addision Wesley |
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Complementary |
Gregory, Jason (2014). Game Engine Architecture. CRC Press McShaffy, M.; Graham, D. (2013). Game Coding Complete. Cegage Learning |
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