Teaching GuideTerm Faculty of Computer Science |
Grao en Enxeñaría Informática |
Subjects |
Immersive, Interactive and Entertainment Systems |
Contents |
|
|
|
Identifying Data | 2021/22 | |||||||||||||
Subject | Immersive, Interactive and Entertainment Systems | Code | 614G01062 | |||||||||||
Study programme |
|
|||||||||||||
Descriptors | Cycle | Period | Year | Type | Credits | |||||||||
Graduate | 2nd four-month period |
Fourth | Optional | 6 | ||||||||||
|
Topic | Sub-topic |
1. Introduction | 1. Introduction |
2. Videogames and animations development | 2.1 Introduction 2.2. Historical perspective 2.3. 2D development 2.4. 3D engines 2.5. Artificial intelligence in games 2.6. Multi-platform development |
3. Immersive and Advanced Display Contours | 3.1 Virtual Reality 3.2 Augmented Reality 3.3 Multiverse |
4. Peripheral Devices | 4. Peripheral Devices |
|