Teaching GuideTerm Faculty of Humanities |
Grao en Xestión Industrial da Moda |
Subjects |
Business Simulation Models and Techniques: Business Game |
Contents |
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Identifying Data | 2021/22 | |||||||||||||
Subject | Business Simulation Models and Techniques: Business Game | Code | 710G03026 | |||||||||||
Study programme |
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Descriptors | Cycle | Period | Year | Type | Credits | |||||||||
Graduate | 2nd four-month period |
Third | Obligatory | 6 | ||||||||||
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Topic | Sub-topic |
I: Introduction to business simulation in the fashion sector | Mission of business simulation Simulation environment Levers and competitiveness Results and Balance Key indicators Business simulation as an active methodology |
II: Strategic and tactical decision making in the fashion firm | Strategic analysis in the fashion firm Elaboration of a business plan Functional areas of the fashion firm Interrelation and dependence between flows in the fashion firm |
III: Development of a business simulation in the fashion sector (with the support of a simulator software) | Presentation of a simulator as a tool to manage a fashion firm in a simulated environment Running a business simulation Decision making (in the areas of production, commercial, human resources, accounting and finance, etc.) Analysis of the obtained results Establishment of corrective actions |
IV: Final report of business simulation | Preparation of a final report (includes the strengths and areas for improvement of the business simulation carried out) Learned lessons |
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