Teaching GuideTerm Faculty of Computer Science |
Grao en Enxeñaría Informática |
Subjects |
Computer Graphics and Visualization |
Contents |
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Identifying Data | 2022/23 | |||||||||||||
Subject | Computer Graphics and Visualization | Code | 614G01066 | |||||||||||
Study programme |
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Descriptors | Cycle | Period | Year | Type | Credits | |||||||||
Graduate | 1st four-month period |
Fourth | Optional | 6 | ||||||||||
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Topic | Sub-topic |
1. Introduction |
1.Introduction |
2. Drawing 2D primitives |
1. Drawing Lines 2. Aliasing and Anti-aliasing 3. Poligon Filling |
3. Drawing 3D objects |
1. Proyections 2. Genrate 3D views |
4. Transformations |
1. Traslation, Scalation and Rotation 2. Other transformation 3. Transformations in 3D |
5. Representation and modelling |
1. Modelling objects 2. Fractals 3. Drawing curbes and surfaces 4. Particle systems and other types of modelling |
6. Clipping |
1.Lines and Poligons 2. Clipping in 3D |
7. Detection of visible surfaces |
1. Introduction 2. Approaches 3. General Techniques 4. Algorithms |
8. Lighting and Shawding | 1. Monochrome Light and colour 2. Light sources and surfaces 3. Phong's Reflexion Model 4. Poligon Shadowing 5. Shadows 6. Textures 7. Models for Local and Global Illumination 8. Shaders |
Practice | 1.Fundamentals of 3D. OpenGL 2.Visualization and rendering. |
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