Teaching GuideTerm Faculty of Communication Studies |
Grao en Creación Dixital, Animación e Videoxogos |
Subjects |
Production Design for Animation and Video Games |
Planning |
Identifying Data | 2022/23 | |||||||||||||
Subject | Production Design for Animation and Video Games | Code | 616G02006 | |||||||||||
Study programme |
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Descriptors | Cycle | Period | Year | Type | Credits | |||||||||
Graduate | 2nd four-month period |
Second | Obligatory | 6 | ||||||||||
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Methodologies / tests | Competencies / Results | Teaching hours (in-person & virtual) | Student’s personal work hours | Total hours |
Guest lecture / keynote speech | A3 A4 A5 A6 A7 A8 A10 A15 A19 A20 A21 A36 A42 B1 B2 B3 B4 B5 B6 B7 B8 B9 B10 B11 B12 B13 B14 C1 C3 C4 C6 C7 C8 C9 | 24 | 32 | 56 |
Workshop | A3 A4 A5 A6 A7 A8 A10 A15 A19 A20 A21 A36 A42 B1 B2 B3 B4 B5 B6 B7 B8 B9 B10 B11 B12 B13 B14 C1 C3 C4 C6 C7 C8 C9 | 24 | 32 | 56 |
Supervised projects | A3 A4 A5 A6 A7 A8 A10 A15 A19 A20 A21 A36 A42 B1 B2 B3 B4 B5 B6 B7 B8 B9 B10 B11 B12 B13 B14 C1 C3 C4 C6 C7 C8 C9 | 0 | 35 | 35 |
Multiple-choice questions | A3 A4 A5 A6 A7 A8 A10 A15 A19 A20 A21 A36 A42 B1 B2 B3 B4 B5 B6 B7 B8 B9 B10 B11 B12 B13 B14 C1 C3 C4 C6 C7 C8 C9 | 1 | 0 | 1 |
Personalized attention | 2 | 0 | 2 | |
(*)The information in the planning table is for guidance only and does not take into account the heterogeneity of the students. |
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