Teaching GuideTerm Faculty of Communication Studies |
Grao en Creación Dixital, Animación e Videoxogos |
Subjects |
Object-Oriented Programming |
Sources of information |
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Identifying Data | 2022/23 | |||||||||||||
Subject | Object-Oriented Programming | Code | 616G02032 | |||||||||||
Study programme |
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Descriptors | Cycle | Period | Year | Type | Credits | |||||||||
Graduate | 1st four-month period |
Second | Obligatory | 6 | ||||||||||
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Basic |
Joyanes Aguilar, Luis (2012). Fundamentos generales de programación. MCGRAW-HILL David Vallejo Fernández y Santiago Sánchez Sobrino (2019). Programación de Videojuegos con Unreal Engine 4: Volumen 1. Publicación independiente Miguel Ángel Acera García (2017). C/C++. Curso de programación (Manuales Imprescindibles) . Anaya |
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Complementary | |
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