Teaching GuideTerm Faculty of Communication Studies |
Grao en Creación Dixital, Animación e Videoxogos |
Subjects |
Video Game Project |
Planning |
Identifying Data | 2022/23 | |||||||||||||
Subject | Video Game Project | Code | 616G02042 | |||||||||||
Study programme |
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Descriptors | Cycle | Period | Year | Type | Credits | |||||||||
Graduate | 2nd four-month period |
Third | Obligatory | 6 | ||||||||||
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Methodologies / tests | Competencies / Results | Teaching hours (in-person & virtual) | Student’s personal work hours | Total hours |
Case study | A10 B3 B9 B10 C8 | 22 | 42 | 64 |
Supervised projects | A20 A31 B1 B2 B4 B5 B6 B7 B8 B12 B13 B14 C3 C4 C6 C7 C9 | 22 | 57 | 79 |
Oral presentation | B1 B2 B4 B11 C1 | 2 | 0 | 2 |
Personalized attention | 5 | 0 | 5 | |
(*)The information in the planning table is for guidance only and does not take into account the heterogeneity of the students. |
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