Teaching GuideTerm Faculty of Communication Studies |
Grao en Creación Dixital, Animación e Videoxogos |
Subjects |
Video Game Development 1 |
Planning |
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Identifying Data | 2023/24 | |||||||||||||
Subject | Video Game Development 1 | Code | 616G02039 | |||||||||||
Study programme |
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Descriptors | Cycle | Period | Year | Type | Credits | |||||||||
Graduate | 1st four-month period |
Third | Obligatory | 6 | ||||||||||
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Methodologies / tests | Competencies / Results | Teaching hours (in-person & virtual) | Student’s personal work hours | Total hours |
Guest lecture / keynote speech | A10 A23 | 20 | 30 | 50 |
Problem solving | A24 B1 B2 B3 B7 B10 C1 C9 | 20 | 26 | 46 |
Supervised projects | A24 B3 B4 B5 B6 B9 B12 B13 B14 C4 C6 C7 | 3 | 24 | 27 |
Directed discussion | B11 C1 C4 C8 | 6 | 0 | 6 |
ICT practicals | B8 C3 | 2 | 18 | 20 |
Personalized attention | 1 | 0 | 1 | |
(*)The information in the planning table is for guidance only and does not take into account the heterogeneity of the students. |
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