Teaching GuideTerm Faculty of Communication Studies |
Grao en Creación Dixital, Animación e Videoxogos |
Subjects |
Professional English |
Contents |
|
|
Identifying Data | 2023/24 | |||||||||||||
Subject | Professional English | Code | 616G02048 | |||||||||||
Study programme |
|
|||||||||||||
Descriptors | Cycle | Period | Year | Type | Credits | |||||||||
Graduate | 1st four-month period |
Fourth | Obligatory | 6 | ||||||||||
|
Topic | Sub-topic |
Overview of the animation and video game industry | Introduction to the industry Business awareness Business tools applied to the industry: SWOT Analysis, Business Model Canvas, etc... Jobs, roles, skils ... |
Communication | Presentations and communication skills Communicating your projects Game design documentation Technical and game-related writing Game reviews and critiques CV ... |
|