Ciencias da Computación e Tecnoloxías da Información Computación
Coordinador
Mosqueira Rey, Eduardo
E-mail
eduardo.mosqueira@udc.es
Lecturers
Alonso Ríos, David
Cabado Lousa, Bruno
Magaz Romero, Samuel
Mosqueira Rey, Eduardo
Paz López, Alejandro
Paz Ruza, Jorge
Pérez Sánchez, Beatriz
Perez-Campoamor Manzaneque, Antonio
E-mail
david.alonso@udc.es
bruno.cabado@udc.es
s.magazr@udc.es
eduardo.mosqueira@udc.es
alejandro.paz.lopez@udc.es
j.ruza@udc.es
beatriz.perezs@udc.es
a.perez-campoamor@udc.es
Web
General description
Software Design is a key phase in software life cycle that provides the link between the requirements of a system and its implementation. The most common software design today is based on object-oriented techniques, which consists of developing a program based on objects that interchange messages.
This subject will introduce students to the basic elements and properties of object orientation using an object-oriented language like Java. The students will also learn how to represent design artifacts using a modeling language such as the Unified Modeling Language (UML).
Finally, the basic principles that represent a good design will be presented and we will learn to identify those typical design problems and their most common solutions represented as design patterns.
(*)The teaching guide is the document in which the URV publishes the information about all its courses. It is a public document and cannot be modified. Only in exceptional cases can it be revised by the competent agent or duly revised so that it is in line with current legislation.