Teaching GuideTerm Faculty of Communication Studies |
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Grao en Creación Dixital, Animación e Videoxogos |
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Identifying Data | 2024/25 | |||||||||||||
Subject | Production Design for Animation and Video Games | Code | 616G02006 | |||||||||||
Study programme |
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Descriptors | Cycle | Period | Year | Type | Credits | |||||||||
Graduate | 2nd four-month period |
Second | Obligatory | 6 | ||||||||||
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Topic | Sub-topic |
1st Block. The Production Designer: Role and Responsabilities |
1. Skills and knowledge of the Production Designer. Origins of design and first designers. 2. Artistic foundations 3. Basic lighting and color skills. 4. VFX in Art Direction. |
2nd Block. General Working Process |
5. Documentation and proposals 6. Color and light in animation and video games 7. Set design and visual design 8. Stage construction process 9. Materials and textures in animation and video games 10. Costume design for characters 11. Use of storyboard in production design |
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