Teaching GuideTerm Faculty of Communication Studies |
Guía Provisional |
Grao en Creación Dixital, Animación e Videoxogos |
Subjects |
Advertisement for Animation and Video Games |
Planning |
Identifying Data | 2024/25 | |||||||||||||
Subject | Advertisement for Animation and Video Games | Code | 616G02011 | |||||||||||
Study programme |
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Descriptors | Cycle | Period | Year | Type | Credits | |||||||||
Graduate | 2nd four-month period |
Fourth | Optional | 4.5 | ||||||||||
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Methodologies / tests | Competencies / Results | Teaching hours (in-person & virtual) | Student’s personal work hours | Total hours |
Guest lecture / keynote speech | A1 A2 A3 A5 A6 A7 A9 A10 A11 A12 B1 B2 B3 B4 B5 B6 B7 B8 B9 C1 C2 C3 C4 C6 C7 C8 C9 | 14 | 35 | 49 |
Panel discussion | A6 A11 B2 B3 B6 C1 C2 C3 C4 C9 | 1.5 | 0 | 1.5 |
Mixed objective/subjective test | A3 A6 A10 A11 A12 B1 B2 B6 B9 C2 C3 | 2 | 0 | 2 |
Workshop | A1 A2 A3 A4 A5 A6 A20 B1 B2 B3 B4 B5 B6 B7 B10 B11 B12 B13 B14 C1 C3 C4 C5 C6 C7 C8 C9 | 14 | 35 | 49 |
Personalized attention | 11 | 0 | 11 | |
(*)The information in the planning table is for guidance only and does not take into account the heterogeneity of the students. |
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