Teaching GuideTerm Faculty of Communication Studies |
Grao en Creación Dixital, Animación e Videoxogos |
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Identifying Data | 2024/25 | |||||||||||||
Subject | Environment Drawing and Concept Art | Code | 616G02013 | |||||||||||
Study programme |
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Descriptors | Cycle | Period | Year | Type | Credits | |||||||||
Graduate | 2nd four-month period |
First | Basic training | 6 | ||||||||||
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Topic | Sub-topic |
INTRODUCTION | Concept art: environments, characters and props. Concept art references. Thumbnailing. Art fundamentals: Perspective, composition, lighting, color and texture |
CONCEPT ART DEVELOPMENT TECHNIQUES | Thumbnailing. Depth planes. Focal points. Digital tools. |
ART FUNDAMENTALS I: PERSPECTIVE AND LANDSCAPE | Basic principles of perspective. The point of view. Linear perspective. Axonometric perspective. |
ART FUNDAMENTALS II: COLOR | Color theory: color meanings and color combinations Color properties: luminosity, saturation and hue. Color analysis. Colorkey. Color scripts. |
ART FUNDAMENTALS III: LIGHTING | Color brightness and volume in two-dimensional drawing. Light and shadow projection. Digital lighting treatment. Atmospheric perspective. |
ART FUNDAMENTALS IV: TEXTURE | Organic drawing fundamentals. Digital editing techniques: phototexturing, photobashing, digital matte painting. |
CHARACTER DESIGN | Ideation. Character, attitude and personality. Technical definition. |
IMAGE COMPOSITION AND LAYOUT | Image Composition Areas of interest (Focal points). Layout (Model sheets). Storyline. Typography. |
PARTICULARITIES IN ENVIRONMENT DESIGN | Texture and color: atmosphere sensations. Urban fantasies and reinvented cities. Architecture. Landscape. The life of the concept from the detail, the trace of time. |
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