Teaching GuideTerm Faculty of Communication Studies |
Grao en Creación Dixital, Animación e Videoxogos |
Subjects |
Shading |
Contents |
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Identifying Data | 2024/25 | |||||||||||||
Subject | Shading | Code | 616G02027 | |||||||||||
Study programme |
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Descriptors | Cycle | Period | Year | Type | Credits | |||||||||
Graduate | 1st four-month period |
Fourth | Optional | 4.5 | ||||||||||
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Topic | Sub-topic |
Analysis and study of materials | Physical definition of materials (physically-based shading). Relationship between geometry and materials. |
Generation and reproduction of materials | Mapping Materials to Geometry: · Projection and texture mapping techniques. · Painting textures on 3D models. Procedural materials: · Procedural noises. · Repetition techniques (tiling). Material composition trees: · Definition of layered materials. · Composite materials (mix/combined). |
Practical examples of material definition | Dielectrics and Conductors Translucent and Participating Media Others |
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