Teaching GuideTerm Faculty of Communication Studies |
Grao en Creación Dixital, Animación e Videoxogos |
Subjects |
Professional English |
Contents |
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Identifying Data | 2024/25 | |||||||||||||
Subject | Professional English | Code | 616G02048 | |||||||||||
Study programme |
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Descriptors | Cycle | Period | Year | Type | Credits | |||||||||
Graduate | 1st four-month period |
Fourth | Obligatory | 6 | ||||||||||
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Topic | Sub-topic |
The Animation and Video Game Industry | Introduction to the industry Business awareness Business culture Business tools applied to the industry: SWOT Analysis, Business Model Canvas Jobs, roles, skils |
Communication profesional | Oral communication: Presentations, job interviews Written communication Technical documents Game reviews and critiques CVs |
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