Teaching GuideTerm
Faculty of Computer Science
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Grao en Enxeñaría Informática
 Subjects
  Systems Programming
   Contents
Topic Sub-topic
1.1. Introduction to Systems Program Introduction to Systems Program
Subject presentaction
1.2. Introduction to Android History and evolution
Architecture and characteristics
Main components
1.3. Development tools SDK and Android Studio instalation
Basic application and application structure
Debugging and testing
Android in other devices
Application's Resources
1.4 Distribution Publication
Security
Monetization and Publicity
Optimization
2.1. Activities and Intents Cycle of life
Manifest
Intents, explicit and implicit
Parameters exchange
2.2. User interface Layouts
Views
Events
2.3. Fragments Concept
Fragments statics and dynamics
Fragments communication
2.4. Working in background Local Services
Bound Services
Broadcast Receivers
Processes and Threads
Asynchronous threads
3.1. Interacting with user Menu and Action Bar
Contextual menu
Notifications
Dialogs
Lists and Adapters
3.2. Data persistence Preferences
Files internal and external
Data bases
Content Providers
Loaders
3.3. Interconnection Sockets
Connection by Post
Protocols: XML y JSON
Advanced network services
3.4. AppWidgets and Background services AppWidgets
Background services
4.1. System services and Sensors System services
Connectivity
Wifi and Phone Services
Sensors
4.2. Localization and Maps Localization
Maps (Google Maps library)
Localization Services
4.3. Multimedia and Camera Multimedia reproduction
Audio Manager
Camera
4.4. Animations and Graphics Animations
Graphics
Multiple events
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