Teaching GuideTerm
Faculty of Computer Science
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Grao en Enxeñaría Informática
 Subjects
  Immersive, Interactive and Entertainment Systems
   Contents
Topic Sub-topic
1. Introduction 1. Introduction
2. Videogames and animations development 2.1 Introduction
2.2. Historical perspective
2.3. 2D development
2.4. 3D engines
2.5. Artificial intelligence in games
2.6. Multi-platform development
3. Immersive and Advanced Display Contours 3.1 Virtual Reality
3.2 Augmented Reality
3.3 Multiverse
4. Peripheral Devices 4. Peripheral Devices
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