Teaching GuideTerm
Faculty of Communication Studies
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Grao en Creación Dixital, Animación e Videoxogos
 Subjects
  Animation and Videogames Industry
   Planning
Methodologies / tests Competencies Ordinary class hours Student’s personal work hours Total hours
Guest lecture / keynote speech A2 A22 B11 C1 C4 C5 C8 18 18 36
Supervised projects A2 A22 B2 B3 B4 B5 B9 B12 B13 C3 C5 C7 C9 12.5 30 42.5
Events academic / information A22 B2 B4 B5 B9 B11 B12 B13 C1 C3 C4 C6 C7 C9 12.5 15 27.5
Workbook A2 B3 B11 C1 C5 C8 6 23 29
Mixed objective/subjective test A2 B2 B3 B5 C1 2 10 12
 
Personalized attention 3 0 3
 
(*)The information in the planning table is for guidance only and does not take into account the heterogeneity of the students.
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