Teaching GuideTerm
Higher Polytechnic University College
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Máster Universitario en Deseño, Desenvolvemento e Comercialización de Videoxogos
 Subjects
  Computer Graphics Fundamentals
   Sources of information
Basic Hughes, J. F., & Foley (2014). COMPUTER GRAPHICS: PRINCIPLES AND PRACTICE. Pearson Education
Watt, A. (2000). 3D COMPUTER GRAPHICS, 3RD EDITION. Addison-Wesley
Parent, R. (2012). COMPUTER ANIMATION. ALGORITHMS AND TECHNIQUES. Morgan Kaufmann
Cohen, M. F. & Wallace, J. R. (2012). RADIOSITY AND REALISTIC IMAGE SYNTHESIS. Academic Professional Press
Birn, J. (2006). TÉCNICAS DE ILUMINACIÓN Y RENDER. Anaya Multimedia
Sellers, G.; Wright, R.S.; Haemel, N. (2016). OpenGl SuperBible 7th Edition Comprehensive Tutorial and Reference. Addision Wesley

Complementary Gregory, Jason (2014). Game Engine Architecture. CRC Press
McShaffy, M.; Graham, D. (2013). Game Coding Complete. Cegage Learning

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