Teaching GuideTerm
Higher Polytechnic University College
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Máster Universitario en Deseño, Desenvolvemento e Comercialización de Videoxogos
 Subjects
  Artificial Intelligence
   Sources of information
Basic Buckland, M. (2005). Programming Game AI by Example. WorldwarePublishing
Mark, D. (2009). Behavioral Mathematics for Game AI. Cengage Learning

Complementary McShaffy, M.; Graham, D. (2013). Game Coding Complete. Cegage Learning
Gregory, Jason (2014). Game Engine Architecture. CRC Press
Rabin, S. (2014-15). Game AI Pro y Game AI Pro 2. CRC Press

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