Datos Identificativos | 2023/24 | |||||||||||||
Asignatura | Debuxo de Contornas e Arte de Concepto | Código | 616G02013 | |||||||||||
Titulación |
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Descriptores | Ciclo | Período | Curso | Tipo | Créditos | |||||||||
Grao | 2º cuadrimestre |
Primeiro | Formación básica | 6 | ||||||||||
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Bibliografía básica |
James Gurney (2009). Imaginative realism: how to paint what doesn't exist. Kansas City: Andrews McMeel Publishing James Gurney (2010). Color and light: a guide for the realist painter. Kansas City: Andrews McMeel Marisa Lewis (ed.) (2016). Beyond art fundamentals: A guide to emotion, mood and storytellig for artists. 3dtotal Publishing Sean Lagh (ed.) (2020). Art fundamentals: light, shape, color, composition, perspective, depth & anatomy. 3D Total Publishing Ian Roberts (2007). Mastering Composition: Techniques and Principles to Dramatically Improve Your Painting. North Light Book Hans P Bacher (2015). Sketchbook: composition studies for film. Laurence King Hans P Bacher (2016). Vision: Color and Composition for Film. Talisman Tia Kratter (2017). The color of Pixar. San Francisco: Chronicle Books Robh Ruppel (2021). Graphic L.A. Los Angeles: Designstudio Press Juan Díaz Canales y Juanjo Guarnido (2005). Blacksad: cómo se hizo. Barcelona: Norma Editorial Alex Galuzin (2016). Preproduction Blueprint: how to plan game environments and level designs. North Charleston: CreateSpace 3dtotal Publishing (2017). The ultimate concept art career guide. Worcester, United Kingdom: 3dtotal Publishing John Canemaker (1999). Paper dreams : the art & artists of Disney storyboards. New York: Disney Editions Amid Amidi (2011). The Art of Pixar: The Complete Colorscripts and Select Art from 25 Years of Animation. San Francisco: Chronicle Books Hans P. Bacher (2018). Dream worlds: production design for animation. Abingdon, Oxon: Routledge Ed. Ghertner (2015). Layout and composition for animation. Burlington: Focal Press/Elsevier |
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Bibliografía complementaria |
ArenaNet (2020). The complete art of Guild wars : ArenaNet 20th anniversary edition. Milwaukie: Dark Horse Books Nintendo (2018). The Legend of Zelda: Breath of the Wild, Creating a Champion. Milwaukie: Dark Horse Books Ian Tucker (ed.) (2020). The art of Ghost of Tsushima. Milwaukie: Dark Horse Books Paul Davies (2017). The Art of Horizon zero dawn. London: Titan Books Nick Stuttner y Wil Murray (2017). The last Guardian : an Extraordinary Story. Hamburg: FuturePress Future Press (2020). The art of Ori and the Will of the wisps: a Future Press Art Book. Hamburg: Future Press Jennifer Lee (2012). The Art of Wreck-It Ralph. San Francisco: Chronicle Books Jessica Julius (2018). The art of Ralph breaks the internet. San Francisco: Chronicle Books Michael Neilson (2020). The Art of Crash Bandicoot 4 : It's About Time. Santa Monica, California: Activision Publishing Barbara Robertson (2014). The Art of Penguins of Madagascar. London: Titan Books Disney, Pixar (2022). The Art of Turning Red. San Francisco: Chronicle Books Disney, Pixar (2021). The art of Luca. San Francisco: Chronicle Books Titan Books (2020). The art of Death Stranding. London: Titan Books Naughty Dog Studios (2020). The art of The Last of Us: part II. Milwaukie: Dark Horse Books Chris Allcock (2019). The art of Borderlands 3. San Rafael, California: Insight Editions StudioMDHR (2019). The art of Cuphead. Milwaukie: Dark Horse Books Bioware (2017). The Art of Mass Effect : Andromeda. Milwaukie: Dark Horse Books Hayao Miyazaki (2006). The Art of Miyazaki's Spirited Away. San Francisco: VIZ Media LLC Ramin Zahed (2018). Spider-Man, into the Spider-Verse : the art of the movie. London: Marvel: Titan Books Hayao Miyazaki (2014). The Art of Princess Mononoke. San Francisco: VIZ Media LLC Tracey Miller-Zarneke (2010). The art of How to train your dragon. New York: Newmarket Press Lisa Fitzpatrick (2009). The art of Avatar : James Cameron's epic adventure. New York: Abrams Danny Graydon (2009). The art of Planet 51. San Rafael: Insight Karen Paik (2007). The art of Ratatouille. San Francisco: Chronicle Books Eric S. Trautmann (2004). The art of Halo: creating a virtual world. New York: Del Rey Mark Cotta Vaz (2004). The art of The Incredibles. San Francisco: Chronicle Books Amy Phoeler y Pete Docter (2015). Inside Out. The Art of Disney Pixar Inside Out. San Francisco: Chronicle Books Akira Toriyama (2011). Dragon Ball: compendio / ilustración de Akira Toriyama. Barcelona: Planeta de Agostini |
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